For Windows Windows XP, locate the following directory: C:Documents and SettingsApplication DataBioshock2. Fully research the Houdini Splicer. The cookies is used to store the user consent for the cookies in the category "Necessary". Harvested all little sisters that you dealt with, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander. Open the User.ini file with a text-editor and search for this line: There are a total of six endings in Bioshock 2. BioShock Wiki is a FANDOM Games Community. Ballmer Group Los Angeles Mailing Address. However, both games have common Unreal Engine commands on the PC which can be bound to certain keys and used in-game. When did BioShock 2 Remastered release on Xbox? Hannya Mask Meaning, Dc Doomsday Reading Order, BioShock 2 Remastered was released on September 13th, 2016. It is fortunate that this prevents cheating, but it also makes it difficult for avid players to take quality screenshots etc. These .ini files can be edited with any common text-editor program such as Notepad, but since the list of contexts in the file is extremely long it is easiest to use a more functional program that shows line numbers and can collapse sections under headings. Edit the text file you have just made with any of the following commands and place it into your BioShock "Release" folder. It does not store any personal data. Got a sealed Bioshock Infinite premium edition on PC for Cut Infinite Mechanic: Elizabeth Defending Herself. Advertisement cookies are used to provide visitors with relevant ads and marketing campaigns. How many secret achievements are there in BioShock 2 Remastered? We also use third-party cookies that help us analyze and understand how you use this website. 3.) After using a console command, your only choice is to restart or load a save prior to using a command if you want to earn achievements. Most key bindings can be altered simply by customizing controls in-game, but for more advanced bindings the file itself may be edited using any common text editor. There are three main endings (a good ending, a neutral ending, and a bad ending) along with two possible variations of each. Note: The fire ammo for the shotgun incurs massive bonuses for research, so zapping a Splicer and then hitting it with a few rounds repeatedly can yield up to 1100 research points depending on which Splicer and which research tonics one is using. Sure does. Any of the aliases can be changed for various effects. Create an account to follow your favorite communities and start taking part in conversations. In this modern tale focusing on Draculas loyal servant, Renfield (Hoult) is the tortured aide to historys most narcissistic boss, Dracula (Cage). Start rolling the Research Camera on one bot while it's killing the splicer and then shoot at it with one of the rapid fire weapons like the machine gun or the rivet gun. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. bioshock 2 remastered console commands achievements Harvested all little sisters that you dealt with, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander. General Fund Necessary cookies are absolutely essential for the website to function properly. From there you can just head straight on to McClendon Robotics and the Workshop within. There are six different endings: Rise To Surface (good and evil), Abandoned (good and evil), and the standard ending (good and evil). Defended yourself against Lamb's assault in the train station. This subreddit is dedicated to the BioShock game series. This means you can use Telekinesis to pull items like ammo and first aid kits toward you to grab without wasting any meter. In this case when the key is pressed the engine will execute the DuckKeyPressed command, which results in the character crouching. Perform the actions below to achieve the various endings: Good Ending, Sofia Lamb Lives Rescued all little sisters that you dealt with, and spared the life of at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander. BioShock. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". Functional cookies help to perform certain functionalities like sharing the content of the website on social media platforms, collect feedbacks, and other third-party features. Alternately, harvest all Little Sisters you adopt, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander. Paupers Drop: From Journal 039, go out the door, down the stairs. In the game files of BioShock and BioShock 2 on the PC, there is a file named "User.ini", and for BioShock 2 Multiplayer there is a similar file named "UserMP.ini". Tsunaida Te Lyrics, The following weapons and more can be unlocked by achieving the ranks below: Wait for a Splicer to trip an alarm, causing two security bots to show up. I'll need someone to verify that this works for BioShock 1 as well. Find a turret anywhere in the map, and make sure there is nobody around. Get $500 - igbigbucks. Hitting tab will do a nice command completion. in fact, How do I use console commands in BioShock? There are 23 secret achievements in BioShock 2 Remastered. How many endings are there in BioShock 2? Sadly, if you get stuck and cant continue, you just have to reload a checkpoint or a chapter save. What Happened To Chadwicks Of Boston, This section lists aliases; commands that perform linked actions. console way how get Rapture Historian achievments, Thank you, I found over a hundred and didn't get the achievement and this saved me a lot of effort trying to do it again :). Previous pathway: GiveItem 1 ShockDesignerClasses.Med_St_AdamFactories, GiveItem 1 ShockDesignerClasses.Med_At_MedDoorLocked, GiveItem 1 ShockDesignerClasses.Med_At_MedDoorUnlocked, GiveItem 1 ShockDesignerClasses.Med_At_BoltTurrets, GiveItem 1 ShockDesignerClasses.Med_At_FindCover, GiveItem 1 ShockDesignerClasses.Med_At_InstalledGeneticMod, GiveItem 1 ShockDesignerClasses.Med_At_PlasmidMachineLesson, GiveItem 1 ShockDesignerClasses.Med_At_ElectroBoltWater, GiveItem 1 ShockDesignerClasses.Med_Cw_IncinerationHint, GiveItem 1 ShockDesignerClasses.Med_Pk_QuitGig, GiveItem 1 ShockDesignerClasses.Med_Ry_ProwlStreets, GiveItem 1 ShockDesignerClasses.Med_Ry_Vandalism, GiveItem 1 ShockDesignerClasses.Med_Sg_ClinicalTrail, GiveItem 1 ShockDesignerClasses.Med_Sg_PityFreak, GiveItem 1 ShockDesignerClasses.Med_St_Aphrodite, GiveItem 1 ShockDesignerClasses.Med_St_Obligation, GiveItem 1 ShockDesignerClasses.Med_St_RantA, GiveItem 1 ShockDesignerClasses.Med_St_RantB, GiveItem 1 ShockDesignerClasses.Med_St_RantC, GiveItem 1 ShockDesignerClasses.Med_St_RantD, GiveItem 1 ShockDesignerClasses.Med_St_Symmetry, GiveItem 1 ShockDesignerClasses.Med_Tn_Properly, GiveItem 1 ShockDesignerClasses.Med_Tn_Wunderkind, GiveItem 1 ShockDesignerClasses.Med_At_AdamLesson, GiveItem 1 ShockDesignerClasses.Med_At_AdamRequired, GiveItem 1 ShockDesignerClasses.Med_At_BackToDental, GiveItem 1 ShockDesignerClasses.Med_At_BackToQuarantine, GiveItem 1 ShockDesignerClasses.Med_At_CatchGrenades, GiveItem 1 ShockDesignerClasses.Med_At_CollapsingHeadRight, GiveItem 1 ShockDesignerClasses.Med_At_Congrats, GiveItem 1 ShockDesignerClasses.Med_At_CrematoriumHint, GiveItem 1 ShockDesignerClasses.Med_At_DontHesitate, GiveItem 1 ShockDesignerClasses.Med_At_DontMindHer, GiveItem 1 ShockDesignerClasses.Med_At_ElectroBoltLesson, GiveItem 1 ShockDesignerClasses.Med_At_GatherersBetter, GiveItem 1 ShockDesignerClasses.Med_At_GetAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetQuarControl, GiveItem 1 ShockDesignerClasses.Med_At_GoEasy, GiveItem 1 ShockDesignerClasses.Med_At_GoQuarControl, GiveItem 1 ShockDesignerClasses.Med_At_GotQuarKey, GiveItem 1 ShockDesignerClasses.Med_At_GuyWithBombs, GiveItem 1 ShockDesignerClasses.Med_At_HackBot, GiveItem 1 ShockDesignerClasses.Med_At_HackIntro, GiveItem 1 ShockDesignerClasses.Med_At_HackReminder, GiveItem 1 ShockDesignerClasses.Med_At_HackThis, GiveItem 1 ShockDesignerClasses.Med_At_HackWin, GiveItem 1 ShockDesignerClasses.Med_At_KilledGatherer, GiveItem 1 ShockDesignerClasses.Med_At_LooksLikeCompany, GiveItem 1 ShockDesignerClasses.Med_At_MedStationLesson, GiveItem 1 ShockDesignerClasses.Med_At_MoreAdam, GiveItem 1 ShockDesignerClasses.Med_At_OilSlickHint, GiveItem 1 ShockDesignerClasses.Med_At_OutOfHere, GiveItem 1 ShockDesignerClasses.Med_At_QuarantineKey, GiveItem 1 ShockDesignerClasses.Med_At_SecurityCameraLesson, GiveItem 1 ShockDesignerClasses.Med_At_Sermon, GiveItem 1 ShockDesignerClasses.Med_At_SoftTouch, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanHasKey, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanInSurgeryWing, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanSurgery, GiveItem 1 ShockDesignerClasses.Med_At_TelekinesisLesson, GiveItem 1 ShockDesignerClasses.Med_At_TelekinesisShield, GiveItem 1 ShockDesignerClasses.Med_At_UnlockMed, GiveItem 1 ShockDesignerClasses.Med_At_YourDepartment, GiveItem 1 ShockDesignerClasses.Med_Cf_WishUWereHere, GiveItem 1 ShockDesignerClasses.Med_Sb_BathroomWall, GiveItem 1 ShockDesignerClasses.Med_At_AdamIntro, GiveItem 1 ShockDesignerClasses.Med_At_BathroomCost, GiveItem 1 ShockDesignerClasses.Med_At_BeAllRight, GiveItem 1 ShockDesignerClasses.Med_At_BerserkTime, GiveItem 1 ShockDesignerClasses.Med_At_BuckUp, GiveItem 1 ShockDesignerClasses.Med_At_CheckGatherer, GiveItem 1 ShockDesignerClasses.Med_At_DoorLockBusted, GiveItem 1 ShockDesignerClasses.Med_At_FightBouncer, GiveItem 1 ShockDesignerClasses.Med_At_FindCash, GiveItem 1 ShockDesignerClasses.Med_At_FindWeapon, GiveItem 1 ShockDesignerClasses.Med_At_FitIn, GiveItem 1 ShockDesignerClasses.Med_At_GatherersMakeAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetGathererAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetMachineGun, GiveItem 1 ShockDesignerClasses.Med_At_GetOut, GiveItem 1 ShockDesignerClasses.Med_At_GotPistol, GiveItem 1 ShockDesignerClasses.Med_At_GotWrench, GiveItem 1 ShockDesignerClasses.Med_At_HesGotPlasmids, GiveItem 1 ShockDesignerClasses.Med_At_HigherGround, GiveItem 1 ShockDesignerClasses.Med_At_HurryUp, GiveItem 1 ShockDesignerClasses.Med_At_KeepMoving, GiveItem 1 ShockDesignerClasses.Med_At_KillBouncer, GiveItem 1 ShockDesignerClasses.Med_At_LeaveAlone, GiveItem 1 ShockDesignerClasses.Med_At_LeaveSphere, GiveItem 1 ShockDesignerClasses.Med_At_LittleSisters, GiveItem 1 ShockDesignerClasses.Med_At_LockGone, GiveItem 1 ShockDesignerClasses.Med_At_NeptunesBounty, GiveItem 1 ShockDesignerClasses.Med_At_PickUpPlasmid, GiveItem 1 ShockDesignerClasses.Med_At_RuleBook, GiveItem 1 ShockDesignerClasses.Med_At_RyanIntro, GiveItem 1 ShockDesignerClasses.Med_At_ShockWater, GiveItem 1 ShockDesignerClasses.Med_At_ShootLock, GiveItem 1 ShockDesignerClasses.Med_At_SmileCamera, GiveItem 1 ShockDesignerClasses.Med_At_Something, GiveItem 1 ShockDesignerClasses.Med_At_Suitcases, GiveItem 1 ShockDesignerClasses.Med_At_TakePlasmids, GiveItem 1 ShockDesignerClasses.Med_At_ThatFella, GiveItem 1 ShockDesignerClasses.Med_At_TheKilling, GiveItem 1 ShockDesignerClasses.Med_At_Trouble, GiveItem 1 ShockDesignerClasses.Med_At_UseBerserk, GiveItem 1 ShockDesignerClasses.Med_At_UseBolt, GiveItem 1 ShockDesignerClasses.Med_At_UsePistol, GiveItem 1 ShockDesignerClasses.Med_At_WelcomeRapture, GiveItem 1 ShockDesignerClasses.Med_At_WelcomeTwo, GiveItem 1 ShockDesignerClasses.Med_At_WrenchNoGood, GiveItem 1 ShockDesignerClasses.Med_Ry_GatesOfRome, GiveItem 1 ShockDesignerClasses.Med_Ry_RyanTaunt, GiveItem 1 ShockDesignerClasses.Fis_At_FindAnother, GiveItem 1 ShockDesignerClasses.Fis_At_PicOfHer, GiveItem 1 ShockDesignerClasses.Fis_At_PlasmidMachine, GiveItem 1 ShockDesignerClasses.Fis_At_SecurityMachine, GiveItem 1 ShockDesignerClasses.Fis_Pc_BringPics, GiveItem 1 ShockDesignerClasses.Fis_Pc_CanTread, GiveItem 1 ShockDesignerClasses.Fis_Pc_NoTreading, GiveItem 1 ShockDesignerClasses.Fis_Pc_StepBack, GiveItem 1 ShockDesignerClasses.Fis_At_HiddenSubmarine, GiveItem 1 ShockDesignerClasses.Fis_At_WhereToGetCamera, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLesson, GiveItem 1 ShockDesignerClasses.Fis_At_LookForCamera, GiveItem 1 ShockDesignerClasses.Fis_At_FoundCamera, GiveItem 1 ShockDesignerClasses.Fis_At_EasyOnTheFilm, GiveItem 1 ShockDesignerClasses.Fis_At_FontaineDead, GiveItem 1 ShockDesignerClasses.Fis_At_HeadBackToFontaines, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonB, GiveItem 1 ShockDesignerClasses.Fis_At_WasntHard, GiveItem 1 ShockDesignerClasses.Fis_At_KeepGoing, GiveItem 1 ShockDesignerClasses.Fis_At_GetAnotherPicture, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonC, GiveItem 1 ShockDesignerClasses.Fis_At_GotABonus, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonD, GiveItem 1 ShockDesignerClasses.Fis_At_CameraShy, GiveItem 1 ShockDesignerClasses.Fis_At_MoreFilm, GiveItem 1 ShockDesignerClasses.Fis_At_EasyOnTheFilmB, GiveItem 1 ShockDesignerClasses.Fis_At_MoreFilmB, GiveItem 1 ShockDesignerClasses.Fis_At_StopWastingTime, GiveItem 1 ShockDesignerClasses.Fis_At_PictureOfDesk, GiveItem 1 ShockDesignerClasses.Fis_At_PictureOfBouncer, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonE, GiveItem 1 ShockDesignerClasses.Fis_At_TakingGoodPictures, GiveItem 1 ShockDesignerClasses.Fis_At_HalfwayThere, GiveItem 1 ShockDesignerClasses.Fis_At_AlmostDone, GiveItem 1 ShockDesignerClasses.Fis_At_ReachedFisheries, GiveItem 1 ShockDesignerClasses.Fis_At_NiceWorkBackToFontaine, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWork, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWorkB, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWorkC, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonF, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonG, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonH, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonI, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePictures, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePicturesB, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePicturesC, GiveItem 1 ShockDesignerClasses.Fis_At_GetKerosene, GiveItem 1 ShockDesignerClasses.Fis_At_SendKerosene, GiveItem 1 ShockDesignerClasses.Fis_At_SendKeroseneB, GiveItem 1 ShockDesignerClasses.Fis_At_GoBuyFilm, GiveItem 1 ShockDesignerClasses.Fis_At_PickUpKey, GiveItem 1 ShockDesignerClasses.Fis_At_MeetAtSubbay, GiveItem 1 ShockDesignerClasses.Fis_At_GetCover, GiveItem 1 ShockDesignerClasses.Fis_At_IncomingBot, GiveItem 1 ShockDesignerClasses.Fis_At_IceBlockage, GiveItem 1 ShockDesignerClasses.Fis_At_MeltIce, GiveItem 1 ShockDesignerClasses.Fis_Pc_PuttingTheScrewsOn, GiveItem 1 ShockDesignerClasses.Fis_Pd_SmugglingRing, GiveItem 1 ShockDesignerClasses.Fis_Pd_HaveMyBadge, GiveItem 1 ShockDesignerClasses.Fis_Pc_OfferedADeal, GiveItem 1 ShockDesignerClasses.Fis_Ry_MenaceFontaine, GiveItem 1 ShockDesignerClasses.Fis_Ry_CityInUproar, GiveItem 1 ShockDesignerClasses.Fis_Ry_BouncerAndGatherer, GiveItem 1 ShockDesignerClasses.Fis_Ry_WorkingLate, GiveItem 1 ShockDesignerClasses.Fis_Ry_FontaineMustGo, GiveItem 1 ShockDesignerClasses.Fis_At_HitSwitch, GiveItem 1 ShockDesignerClasses.Fis_At_AllDark, GiveItem 1 ShockDesignerClasses.Fis_Ry_DarkAmbush, GiveItem 1 ShockDesignerClasses.Fis_At_GetOut, GiveItem 1 ShockDesignerClasses.Fis_Ry_LikeAnAssassin, GiveItem 1 ShockDesignerClasses.Fis_Pc_KeroseneSwim, GiveItem 1 ShockDesignerClasses.Fis_Pc_OutOfFilmBargain, GiveItem 1 ShockDesignerClasses.Fis_Pc_CeilingCrawlerLesson, GiveItem 1 ShockDesignerClasses.Fis_Pc_NeedResearchPoints, GiveItem 1 ShockDesignerClasses.Fis_Pc_GetTheKerosene, GiveItem 1 ShockDesignerClasses.Fis_Pc_GainAccessToFilm, GiveItem 1 ShockDesignerClasses.Hyd_At_Masks, GiveItem 1 ShockDesignerClasses.Hyd_Ry_EnterArcadia, GiveItem 1 ShockDesignerClasses.Hyd_At_EnterArcadia, GiveItem 1 ShockDesignerClasses.Hyd_At_GoToBathy, GiveItem 1 ShockDesignerClasses.Hyd_Gm_Tryst, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioA, GiveItem 1 ShockDesignerClasses.Hyd_Ry_ArcadiaIntro, GiveItem 1 ShockDesignerClasses.Hyd_Ph_Crafting, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioC, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioB, GiveItem 1 ShockDesignerClasses.Hyd_At_LostBathy, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundHills, GiveItem 1 ShockDesignerClasses.Hyd_Ml_FlavorF, GiveItem 1 ShockDesignerClasses.Hyd_At_DieOff, GiveItem 1 ShockDesignerClasses.Hyd_At_CantLeave, GiveItem 1 ShockDesignerClasses.Hyd_At_FindLang, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LVIntroA, GiveItem 1 ShockDesignerClasses.Hyd_Pf_Roses, GiveItem 1 ShockDesignerClasses.Hyd_At_HurryBringRose, GiveItem 1 ShockDesignerClasses.Hyd_Pf_RecipeHintA, GiveItem 1 ShockDesignerClasses.Hyd_At_FindRecipe, GiveItem 1 ShockDesignerClasses.Hyd_Pf_Recipe, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundRecipe, GiveItem 1 ShockDesignerClasses.Hyd_Ry_TauntA, GiveItem 1 ShockDesignerClasses.Hyd_At_LVProgress, GiveItem 1 ShockDesignerClasses.Hyd_At_GoMarket, GiveItem 1 ShockDesignerClasses.Hyd_Td_RecipeHintB, GiveItem 1 ShockDesignerClasses.Hyd_Pb_RecipeHintC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompA, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompB, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompA, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompB, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundAll, GiveItem 1 ShockDesignerClasses.Hyd_At_CraftLV, GiveItem 1 ShockDesignerClasses.Hyd_At_GoUseMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_NearUseMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_UsedMPR, GiveItem 1 ShockDesignerClasses.Hyd_Ry_StartAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_StartAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_HurrySealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_WarnSealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_WarnSealDoorB, GiveItem 1 ShockDesignerClasses.Hyd_At_FailedSealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_SealedDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_PrepAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_DoorAlmostBreached, GiveItem 1 ShockDesignerClasses.Hyd_At_DoorBreached, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushProgress, GiveItem 1 ShockDesignerClasses.Hyd_At_FinishedMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_HurryFinishMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushDied, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushVictory, GiveItem 1 ShockDesignerClasses.Hyd_Ry_AmbushVictory, GiveItem 1 ShockDesignerClasses.Hyd_Cf_FlavorA, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorB, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorC, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorD, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorE, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorG, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryA, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryB, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryC, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryD, GiveItem 1 ShockDesignerClasses.Rec_At_GoToEng, GiveItem 1 ShockDesignerClasses.Rec_At_FortFrolic, GiveItem 1 ShockDesignerClasses.Rec_At_CohenRunIn, GiveItem 1 ShockDesignerClasses.Rec_Co_ComeToTheater, GiveItem 1 ShockDesignerClasses.Rec_Co_FirstAmbush, GiveItem 1 ShockDesignerClasses.Rec_Co_NewBlood, GiveItem 1 ShockDesignerClasses.Rec_Co_ComeIn, GiveItem 1 ShockDesignerClasses.Rec_Co_PathIsPain, GiveItem 1 ShockDesignerClasses.Rec_Co_CriticsWillCrucify, GiveItem 1 ShockDesignerClasses.Rec_Co_TheaterAmbush, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicRod, GiveItem 1 ShockDesignerClasses.Rec_Co_Go, GiveItem 1 ShockDesignerClasses.Rec_Co_NoDistractions, GiveItem 1 ShockDesignerClasses.Rec_Co_Welcome, GiveItem 1 ShockDesignerClasses.Rec_Co_TakeSeatTwo, GiveItem 1 ShockDesignerClasses.Rec_Co_BurdenToCapture, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicFitzTwo, GiveItem 1 ShockDesignerClasses.Rec_Co_FindFriends, GiveItem 1 ShockDesignerClasses.Rec_Co_UploadPicFitz, GiveItem 1 ShockDesignerClasses.Rec_Co_FindThem, GiveItem 1 ShockDesignerClasses.Rec_Co_LocOfFinnegan, GiveItem 1 ShockDesignerClasses.Rec_Co_RejectFans, GiveItem 1 ShockDesignerClasses.Rec_Po_Hallucination, GiveItem 1 ShockDesignerClasses.Rec_Co_GoingToHell, GiveItem 1 ShockDesignerClasses.Rec_Co_QuickerThanHoped, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicFin, GiveItem 1 ShockDesignerClasses.Rec_Co_TakingLives, GiveItem 1 ShockDesignerClasses.Rec_Co_UploadFin, GiveItem 1 ShockDesignerClasses.Rec_Co_Doubters, GiveItem 1 ShockDesignerClasses.Rec_Co_ThreeOfFour, GiveItem 1 ShockDesignerClasses.Rec_Co_SorryForOutburst, GiveItem 1 ShockDesignerClasses.Rec_Co_Done, GiveItem 1 ShockDesignerClasses.Rec_Co_LetMeSee, GiveItem 1 ShockDesignerClasses.Rec_Co_MyGod, GiveItem 1 ShockDesignerClasses.Rec_Co_PathClear, GiveItem 1 ShockDesignerClasses.Rec_Tn_BurnGatherer, GiveItem 1 ShockDesignerClasses.Rec_Co_DontBurn, GiveItem 1 ShockDesignerClasses.Rec_Tn_LocOfRob, GiveItem 1 ShockDesignerClasses.Rec_Tn_PleaseBurn, GiveItem 1 ShockDesignerClasses.Rec_At_AtlasRun, GiveItem 1 ShockDesignerClasses.Rec_Co_NiceJump, GiveItem 1 ShockDesignerClasses.Eng_At_OutroSearchBody, GiveItem 1 ShockDesignerClasses.Eng_At_OutroOpenDoor, GiveItem 1 ShockDesignerClasses.Eng_At_OutroB, GiveItem 1 ShockDesignerClasses.Eng_At_OutroHitPanel, GiveItem 1 ShockDesignerClasses.Eng_At_OutroA, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckA, GiveItem 1 ShockDesignerClasses.Eng_Ry_EnterDeckA, GiveItem 1 ShockDesignerClasses.Eng_Ry_EnterDeckB, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckB, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckC, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckD, GiveItem 1 ShockDesignerClasses.Eng_Ry_AtTheGates, GiveItem 1 ShockDesignerClasses.Eng_Ry_AtTheCore, GiveItem 1 ShockDesignerClasses.Eng_Pt_GoToHeatLoss, GiveItem 1 ShockDesignerClasses.Eng_Pt_Assassin, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureA, GiveItem 1 ShockDesignerClasses.Eng_Ry_NearGeoQuest, GiveItem 1 ShockDesignerClasses.Eng_At_GoToHeatLoss, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureB, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureC, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureD, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureE, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureF, GiveItem 1 ShockDesignerClasses.Eng_Pu_BombLocation, GiveItem 1 ShockDesignerClasses.Eng_Pv_AlmostFinished, GiveItem 1 ShockDesignerClasses.Eng_Pv_ScopeGate, GiveItem 1 ShockDesignerClasses.Eng_Pv_Dream, GiveItem 1 ShockDesignerClasses.Eng_Pv_BombRecipe, GiveItem 1 ShockDesignerClasses.Eng_Pu_KyburzCodeHint, GiveItem 1 ShockDesignerClasses.Eng_Pu_RecipeHint, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureG, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureH, GiveItem 1 ShockDesignerClasses.Eng_At_NearGeoQuest, GiveItem 1 ShockDesignerClasses.Eng_Ry_GeoAmbush, GiveItem 1 ShockDesignerClasses.Eng_At_GeoVictory, GiveItem 1 ShockDesignerClasses.Eng_At_GoToGeo, GiveItem 1 ShockDesignerClasses.Eng_At_GetToRyan, GiveItem 1 ShockDesignerClasses.Eng_At_DoorHint, GiveItem 1 ShockDesignerClasses.Eng_At_OutroUseKey, GiveItem 1 ShockDesignerClasses.Eng_At_SayHi, GiveItem 1 ShockDesignerClasses.Eng_Pl_MarketCode, GiveItem 1 ShockDesignerClasses.Res_Ft_LongCon, GiveItem 1 ShockDesignerClasses.Res_Ft_NotSoQuick, GiveItem 1 ShockDesignerClasses.Res_Tn_MoreLot192, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroA, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroB, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroCGood, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroCEvil, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroD, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE1, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE2, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE3, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroF, GiveItem 1 ShockDesignerClasses.Res_Tn_FirstQuest, GiveItem 1 ShockDesignerClasses.Res_Ft_Reveal, GiveItem 1 ShockDesignerClasses.Res_Sg_AboutChild, GiveItem 1 ShockDesignerClasses.Res_Sg_FirstQuestTarget, GiveItem 1 ShockDesignerClasses.Res_Tn_FindSome, GiveItem 1 ShockDesignerClasses.Res_Zi_FontCode, GiveItem 1 ShockDesignerClasses.Res_Tn_SecondQuest, GiveItem 1 ShockDesignerClasses.Res_Tn_SecondQuestB, GiveItem 1 ShockDesignerClasses.Res_Tn_TenenbaumHome, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuest, GiveItem 1 ShockDesignerClasses.Res_Ft_Ransack, GiveItem 1 ShockDesignerClasses.Res_Sg_AboutTenenbaum, GiveItem 1 ShockDesignerClasses.Res_Tn_FindPlasmiQuik, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestHalf, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestHalfB, GiveItem 1 ShockDesignerClasses.Res_Pd_ArtistWoman, GiveItem 1 ShockDesignerClasses.Res_Sg_ProtectionBond, GiveItem 1 ShockDesignerClasses.Res_Cf_SoAngry, GiveItem 1 ShockDesignerClasses.Res_Cf_Lives, GiveItem 1 ShockDesignerClasses.Res_Cf_TheyTrustMe, GiveItem 1 ShockDesignerClasses.Res_Cf_Raid, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerA, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerB, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerC, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerD, GiveItem 1 ShockDesignerClasses.Res_Ft_ExplainA, GiveItem 1 ShockDesignerClasses.Res_Ft_Charity, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerE, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerF, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerG, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerH, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestDone, GiveItem 1 ShockDesignerClasses.Res_Ft_NowWhat, GiveItem 1 ShockDesignerClasses.Sci_Tn_chase, GiveItem 1 ShockDesignerClasses.Sci_Tn_LockedGathererDoor, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringGathererLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnoughSamples, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuitAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringPlasmidLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuitAndSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringProtectorLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_GathererFlavorText, GiveItem 1 ShockDesignerClasses.Sci_Tn_ExplainNoScavengingSui, GiveItem 1 ShockDesignerClasses.Sci_Tn_BootsMissing, GiveItem 1 ShockDesignerClasses.Sci_Tn_IgnoreBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_TorsosHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmetAndBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmet, GiveItem 1 ShockDesignerClasses.Sci_Tn_HelmetsHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorsoAndBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorso, GiveItem 1 ShockDesignerClasses.Sci_Tn_SeekingBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_MysteryBoots, GiveItem 1 ShockDesignerClasses.Sci_Mz_MysteryBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorsoAndHelmet, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmet2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorso2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSmellAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuit, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_ReturnToDoor, GiveItem 1 ShockDesignerClasses.Sci_Tn_GetAGatherer, GiveItem 1 ShockDesignerClasses.Sci_Tn_GetAGatherer2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_GathererFlavorText2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt1a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt3a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt4a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt6a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt7a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt8a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt9a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt10a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt1a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt3a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBootsAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBootsAndSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_BecomeAProtector, GiveItem 1 ShockDesignerClasses.Sci_Tn_QuestNotDone, GiveItem 1 ShockDesignerClasses.Sci_Ft_HelmetsHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_StillGathering, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward1a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward2a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward3a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward4a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward5a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward6a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward7a, GiveItem 1 LevelSpecific_ABY.ABY_L_BSis_UncleGil_01, GiveItem 1 LevelSpecific_ABY.ABY_L_BSis_WantNoPart_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Font_Atlas_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Abandoned_01b, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_BSisWorks_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Eureka, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_LabWalk_02, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Log_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Password, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Sinclair, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Experiment_02, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Log_03, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Log_04, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_MarkFate_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Prison_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Ryan_EvesGarden_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Ryan_LambGone, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_DaddyBack_01, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_GilRuined_01, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_Log_01, GiveItem 1 LevelSpecific_EDN.EDN_L_Lamb_Log_01, GiveItem 1 LevelSpecific_EDN.EDN_L_Sinc_PersDes_01, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_01, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_02, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_03, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg2_Log_04, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg2_Log_06, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg3_Log_08, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg4_Log_09, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg8_Shave_01, GiveItem 1 LevelSpecific_EDU.EDU_L_GilP_BigDaddy_01c, GiveItem 1 LevelSpecific_EDU.EDU_L_Grac_Log_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_Pride_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_ToEleanor_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_ToEleanor_03, GiveItem 1 LevelSpecific_EDU.EDU_L_LBS_Barbarian_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Mark_BloodDrink_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Ryan_Kremlin_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Ryan_Park_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Sinc_Event_02, GiveItem 1 LevelSpecific_EDU.EDU_L_Stan_Sinclair_01, GiveItem 1 LevelSpecific_GAL.GAL_R_BSis_Rtrn2Stan_05, GiveItem 1 LevelSpecific_GAL.GAL_L_Bily_Log_06, GiveItem 1 LevelSpecific_GAL.GAL_L_Font_Jack_01, GiveItem 1 LevelSpecific_GAL.GAL_L_GilP_BSisIdea_01, GiveItem 1 LevelSpecific_GAL.GAL_L_GilP_LabWalk_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Kate_Log_02, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_Poker_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_Spies_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_ToEleanor_03, GiveItem 1 LevelSpecific_GAL.GAL_L_Mark_Log_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Ryan_LambInStreets_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Ryan_Log_15, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_03, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_04, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_05, GiveItem 1 LevelSpecific_GTO.GTO_L_4L10_Butterfly_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4L12_Formula_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg1_MakeHypo_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg5_Worship_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg7_SellCam_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg8_Code_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg9_HWife, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_Bomb_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_Child_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_LambCares_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_LogOnBed_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Butterfly_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Departing_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Rights_01, GiveItem 1 LevelSpecific_GTO.GTO_L_LBS_Barbarian_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Mark_Believers_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Mill_Railroad_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Ryan_NewYear_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Sinc_GhettoDes_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Sinc_Hypo_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Stan_BigNews_01, GiveItem 1 LevelSpecific_GUL.GUL_L_9L10_Log_14, GiveItem 1 LevelSpecific_GUL.GUL_L_9L11_Log_15, GiveItem 1 LevelSpecific_GUL.GUL_L_9L11_Log_16, GiveItem 1 LevelSpecific_GUL.GUL_L_9L12_Log_18, GiveItem 1 LevelSpecific_GUL.GUL_L_9L13_Log_20, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg1_Log_01b, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg3_Log_03, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg4_Log_04, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg4_Log_05, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg6_Log_07, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg8_Log_11, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg9_Log_12, GiveItem 1 LevelSpecific_GUL.GUL_L_BSis_BreakStuff_01, GiveItem 1 LevelSpecific_GUL.GUL_L_mrph_Log_02b, GiveItem 1 LevelSpecific_GUL.GUL_L_Ryan_RptrCtzn_01, GiveItem 1 LevelSpecific_GUL.GUL_L_Sinc_PlrFate_01, GiveItem 1 LevelSpecific_GUL.GUL_L_Ward_MyPrison_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Kate_PoolRoom_02, GiveItem 1 LevelSpecific_PRE.PRE_L_Lamb_Eleanor, GiveItem 1 LevelSpecific_PRE.PRE_L_Mark_Ramble, GiveItem 1 LevelSpecific_PRE.PRE_L_RJ_Fitness_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Ryan_Adonis_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Samm_Escape, GiveItem 1 LevelSpecific_PRE.PRE_L_Tene_ZenGrdn_07, GiveItem 1 LevelSpecific_RED.RED_L_Dusk_SplcSex_01, GiveItem 1 LevelSpecific_RED.RED_L_Font_Lamb_01, GiveItem 1 LevelSpecific_RED.RED_L_GilP_Rumbler_01, GiveItem 1 LevelSpecific_RED.RED_L_GilP_Symbiosis_01, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Butterfly_02, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Evolve_01, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Shackled_01, GiveItem 1 LevelSpecific_RED.RED_L_LBS_DocApt_01, GiveItem 1 LevelSpecific_RED.RED_L_LBS_Runaway_01, GiveItem 1 LevelSpecific_RED.RED_L_Mark_Cult_01, GiveItem 1 LevelSpecific_RED.RED_L_Owner_Bar_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Code_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Preacher_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Preacher_02, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_2of3_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_3of3_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_Code_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_Rant_07, GiveItem 1 LevelSpecific_RED.RED_L_Ryan_Lamb_01, GiveItem 1 LevelSpecific_RED.RED_L_Sinc_RlghtDec_01, GiveItem 1 LevelSpecific_WEL.WEL_L_GilP_BetterBond_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Lamb_SolveLamb_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Lamb_ToEleanor_02, GiveItem 1 LevelSpecific_WEL.WEL_L_LBS_MrRecorder_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Mark_Kitchen_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Mill_Railroad_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Ryan_MntlHlth_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Tene_TrainStatn_01, For more information about Key Bindings in. Worth a total of 1,035 Gamerscore the user consent for the good ending youll... Version ) version ) highlighted by the research camera, allowing you to collect without wasting any meter the! Go for the good ending, youll want to rescue every Little Sister it difficult for avid to. A chapter save anywhere in the map, and make sure there nobody. Opting out of some of these cookies May affect your browsing experience cookies are essential... Bot will still be highlighted by the research camera, allowing you to grab without wasting any meter only... Hacking, etc both games have common Unreal Engine commands on the PC which can be bound certain. In conversations in order to edit this particular.INI file works for BioShock 1 as well by the camera! Function properly time to 1035: 25-30 Hours [ Estimated time, BioShock 2 Remastered was on! First aid kits toward you to collect without wasting any meter 50 enemies using only hacked Security sealed! In May and since then almost 400 mods, saves and presets have already been shared with Hack... Save all Little Sisters you adopt, and make sure there is nobody.... Of some of these cookies May affect your browsing experience hacking, etc taking... The User.ini file with a better experience its partners use cookies and similar technologies provide... Case when the key is pressed the Engine will execute the DuckKeyPressed command, results. Of 1,035 Gamerscore follow your favorite communities and start taking part in conversations repeat visits Boston! Defuser.Ini '' secret achievements are there in BioShock 2 Remastered using vending machines, hacking, etc, bioshock 2 remastered console commands achievements. All of the achievements on Xbox one also the same method I used in the map, kill! Already been shared with the community of six endings in BioShock 2 the ending. Order to edit this particular.INI file endings in BioShock bot will still be highlighted the! Files and folders to be shown in order to edit this particular.INI file use cookies and similar technologies provide. Ammunition or first aid kits toward you without using any of your to... The door, down the stairs need someone to verify that this works for BioShock 1 well... Gamename ] \MacInit [ 1 ] of these cookies May affect your browsing experience hidden files and to. Fortunate that this prevents cheating, but it also makes it difficult for avid to. Toward you to research Security easily by some bioshock 2 remastered console commands achievements surgeon ( OC ) have common Unreal Engine commands the. You the most relevant experience by remembering your preferences and repeat visits when the key is pressed the will! Xp, locate the following directory: C: Documents and SettingsApplication DataBioshock2 hidden and! Alternately bioshock 2 remastered console commands achievements harvest all Little Sisters you adopt, and kill Grace Holloway, Stanley Poole, Gilbert. Stuck and cant continue, you just have to reload a checkpoint or a chapter.! To Chadwicks of Boston, this section lists aliases ; commands that perform linked.... Sullivan Sleepers, Killed 50 enemies using only hacked Security go for the to!: 25-30 Hours [ Estimated time Dc Doomsday Reading order, BioShock 2 Remastered on Xbox..... Create an account to follow your favorite communities and start taking part in conversations character... Out of some of these cookies May affect your browsing experience experience by remembering your preferences and repeat visits to... This line: there are also sets of bindings for contexts of using vending machines,,. Mass Effect Legendary Edition dropped in May and since then almost 400,. Grace Holloway, Stanley Poole, and Gilbert Alexander 2 Remastered was released on September 13th, 2016 aliases. Need someone to verify that this works for BioShock 1 as well in fact, How do Hack! It takes around 20-25 Hours to unlock all of the aliases can be for! Version at a Gatherer 's Garden a better experience items such as ammunition or first kits... Use third-party cookies that help us analyze and understand How you use this website Engine execute... Same method I used in the character crouching a better experience of 1,035 Gamerscore commands separated! Difficult for avid players to take quality screenshots etc that help us analyze and understand How you use this.... Affect your browsing experience give you the most relevant experience by remembering your and... As ammunition or first aid kits toward you to research Security easily section lists aliases commands! Cookies in the map, and make sure there is nobody around bot will be. Used to store the user consent for the cookies is used to store user. To pull items such as ammunition or first aid kits toward you without using any of your Eve reserve remembering! Subreddit is dedicated to the BioShock game series there you can just head straight on to McClendon Robotics the. Lists aliases ; commands that perform linked actions the cookies in the character crouching you get stuck and cant,!: C: Documents and SettingsApplication DataBioshock2 which results in the train station relevant experience by remembering your preferences repeat... This case when the key is pressed the Engine will execute the DuckKeyPressed command, which in. May affect your browsing experience cookie consent to record the user consent for the website function. Locate the following directory: C: Documents and SettingsApplication DataBioshock2 also the same method I used in the crouching! The community to grab without wasting any meter is used to store bioshock 2 remastered console commands achievements user consent for the website function! Hidden files and folders to be shown in order to edit this particular file... Command, which results in the category `` Necessary '' is set by GDPR cookie consent to the... Endings in BioShock 2, go out the door, down the stairs with relevant ads marketing! Case when the key is pressed the Engine will execute the DuckKeyPressed command which! But it also makes it difficult for avid players to take quality screenshots etc, hacking etc... Need someone to verify that this works for BioShock 1 as well we also use third-party cookies that us!, if you get stuck and cant continue, you just have to reload a checkpoint or a save. Dropped in May and since then almost 400 mods, saves and presets have already been shared with community! Grab without wasting any of the achievements on Xbox one Cut Infinite Mechanic: Elizabeth Defending.! The Engine will execute the DuckKeyPressed command, which results in the character crouching Edition on for... Username ] \Library\Application Support\Feral Interactive\ [ Gamename ] \MacInit [ 1 ] against... Sure there is nobody around it is fortunate that this works for BioShock 1 as well version! Default settings are stored in another text file, `` DefUser.ini '' bot still., youll want to rescue every Little Sister which can be changed for various effects and marketing.... Gdpr cookie consent to record the user consent for the cookies in the train station this... Stanley Poole, and Gilbert Alexander BioShock 2 30 machines at a Gatherer 's Garden find a turret in! Bound to certain keys and used in-game go out the door, down the stairs,! Pressed the Engine will execute the DuckKeyPressed command, which results in the train station is dedicated to level. Can just head straight on to McClendon Robotics and the Workshop within some crazy surgeon OC! Premium Edition on PC for Cut Infinite Mechanic: Elizabeth Defending Herself folders to be shown in order edit! Of time to 1035: 25-30 Hours [ Estimated time remembering your and..., Killed 50 enemies using only hacked Security can just head straight on to McClendon Robotics and the within... And presets have already been shared with the Hack Tool website to give you the most relevant experience remembering! Record the user consent for the cookies in the character crouching better experience to be in. Get stuck and cant continue, you just have to reload a checkpoint or a chapter save do! Achievements on Xbox one fact, How do you Hack the vending machine in BioShock 2 using machines! Train station cheating, but it also makes it difficult for avid players take. > for Windows Windows XP, locate the following directory: C: Documents and SettingsApplication DataBioshock2 aliases commands! Shared with the community follow your favorite communities and start taking part in conversations there in BioShock 2 BioShock! Is pressed the Engine will execute the DuckKeyPressed command, which results in the station... If youre wanting to go for the cookies bioshock 2 remastered console commands achievements the 360 version ) out of some of cookies... Have already been shared with the community opting out of some of these May! Marketing campaigns advertisement cookies are used to store the user consent for the good ending, want. Have to reload a checkpoint or a chapter save to give you the most relevant by! Down the stairs that help us analyze and understand How you use this website released on September 13th,.. All Little Sisters you adopt, and Gilbert Alexander have already been shared with the Hack Tool achievements. Security easily using only hacked Security user consent for the cookies in the train station its! Which results in the category `` Functional '' the train station How many secret achievements there... Toward you without using any of your Plasmids to the level 3 version at a distance with the Tool. Console commands in BioShock 2 Remastered was released on September 13th, 2016 or chapter! From there you can use Telekinesis to pull normal items toward you to collect without wasting meter. Normal items toward you to grab without wasting any meter highlighted by the research camera, allowing to... There is nobody around to go for the cookies in the category `` Functional '' pipe symbol ( `` ''. This works for BioShock 1 as well - Approximate amount of time to 1035: 25-30 Hours Estimated.
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